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Platform: | Xbox 360 |
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Genre: | First-Person Shooter |
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ESRB: | Mature |
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Players: | 1 |
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Developer: | 2K Boston |
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Publisher: | 2K Games |
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Release Date: | August 21, 2007 |
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Purchase now for the Xbox 360 |
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Our Score: (From Review) |
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| 9.5 |
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User Score: (1 Vote) |
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| 9.5 |
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PC |
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10/10/08 |
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X360 |
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09/25/08 |
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PS3 |
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09/25/08 |
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X360 |
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09/03/08 |
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X360 |
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09/03/08 |
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BioShock is a first-person shooter that takes place in a unique underwater metropolis known as Rapture.
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BioShock is one of those rare titles where considerable attention was placed on every facet of development, resulting in an extremely polished, fun, and engaging adventure.
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Posted Aug 29, 2007 at 12:03 AM ET
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It was previously announced that BioShock would be flooding the screens of PS3 owners, but details had been scant at best. Today, 2K Games has officially announced that potential PS3 BioShock owners will be treated with new features and content not previously seen on the Xbox 360 and PC. The game is slated for an October 2008 release.
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Posted May 28, 2008 at 12:36 PM ET
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The underwater epic title that was Game of the Year under its reign for the Xbox 360 is coming to eager Sony fans in the very near future. It has been confirmed that Ken Levine and 2K Boston's masterpiece will land on Sony's console, the PS3.
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Posted May 22, 2008 at 4:51 PM ET
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For a lucky few consumers, Bioshock's street date was broken a week early. Apparently, Toys R Us ran an ad stating that the game was out so people showed up to buy the game, resulting in copies sold. Because the street date was broken, all other retailers with stock can now sell the game without waiting for the actual release date.
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Posted Aug 15, 2007 at 12:23 PM ET
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As one of the most anticipated games of 2007, the Bioshock team needs to say little to make rabid fans start drooling. In a recent video, they did far more than that, as more about the game was explained in an interview with Irrational Games' leader, Ken Levine.
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Posted May 9, 2007 at 5:54 PM ET
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Bioshock=GOTY. Build a narrative around the concepts and philosophies of Ayn Rand and I'm sold. Any developer that has the insight to use such classic dystopian literature as a building block is golden in my book. That the game plays like buttah is an added bonus.
This is my Game of the Year so far (only threat is Mass Effect). My favorite way to kill Big Daddies: make them a security target and let the flying gunners make short work of them. One thing I haven't done yet: Make Big Daddies fight eachother.